agricola revised edition card list

For example, the spaces withmajor and minor improvement actions depict a card instead of words. At the end of the game, you receive 1 bonus point each for your 5th and 6th vegetables. You immediately receive 1 fuel. The food is taken from the general supply, not from the other player. If you build extra fences this turn, e.g. Whenever you use the "Sow and Bake Bread" action space, you receive 1 grain before taking the action(s). You receive 2 food for each horse. This card is not activated when another player gets a guest or plays the. This deck was designed and tested by users at. Whenever you sow on the Turnip Field, you may use the. (This cannot be used on action spaces on which goods are placed). The box says it's the Revised Edition. Add to Wish List $ 42. Resources may be obtained at the start of the round (phase 1) as well as in the work phase (phase 3). Only the improvements and occupations that lie open in front of you count. This activates e.g. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. At the start of these rounds, you receive the wild boar. Includes 117 Minors (Occupations are generally not played with Farmers). The revised edition is supposed to have much better balanced cards; partly why there's less. Theme of this deck is Czech Republic. Animals on this card do not count in the scoring at the end of the game. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. First, for those that dont know the game, an introduction to Agricola. All Rights Reserved. Specifications After you've used the Carpenter, you may then also use any card that changes the cost of a room (e.g. You do not perform the actions of either the field phase or the breeding phase of the next harvest. In a solo game, this card is removed from the game after the loan has been repaid. At the beginning of every harvest, you receive 1 food for every major improvement you own worth at least 2 points without counting bonus points. You may use the other player's baking improvements whenever you take a bread baking action. You cannot exchange only 1 sheep for 1 other animal. Distilling schnaps does not count as baking and does not activate the. Whenever you use the "Take 1 Grain" action space, you receive 2 additional grain. Receiving 2 family members with one family growth action activates the, The other player cannot refuse to sell the animal. You may not use them any longer for any other purpose. While I have a fondness for Agricola because it was the first worker placement game I ever played it and Space Alert provided my entree into the giant new world of designer games Ive also been heardto call Agricola migraine in a box. If another player has the Robber, Animal Farm does not count as a person left to place, unless you already took the guest token. Place 2 food on each remaining round space. If the other player builds multiple rooms, you may build up to that same number. the. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. The Cowherd is not activated by using this space. I have literally gotten a migraine playing Agricola. 24 . You do not need to have space in your home for the second new family member. Can be used for every room you build, if you build more than 1 room. You receive the wild boars in rounds 4, 7, and 10. Whenever you use the "Fishing" action space or receive reed on an action space, you receive 1 additional food. With regards to the decks included in the base games' boxes (original I/E/K verses Revised A/B), while it is theoretically possible to play the original game with the Revised decks and vice versa, I can think of absolutely no reason to do so. Whenever you have placed all except one of your people during the work phase and you use the "Hiring Fair" special action, you receive 1 additional clay. Whenever you use a bread baking action, you may convert: grain 2 food. You can keep up to 2 horses in an unused farmyard space adjacent to your home. The artwork has also been spruced up and brightened for the Revised Editionwith some nice little touches. If you create a pasture by placing a new room, this does not count as building fences, e.g. When you play more than one occupation in one action, you can bake bread more than once too. However, you must pay the 1 food beforehand; you may not subtract it from the proceeds. Find many great new & used options and get the best deals for Box Insert: Agricola Family Edition | NIB | by Go7Gaming at the best online prices at eBay! The vegetables are not part of your personal supply until you buy them. You do not need to pay wood to build the fences. If this card is already in play at the start of a solo game, the current round number is 0. If the number on the card is equal to or less than the number of forest tiles in your farmyard, you receive 1 food. Whenever you receive wood, clay, reed, stone or grain on an action space, you can buy one more of the same good for 1 food. Magic: The Gathering Revised Edition Price Guide | TCGplayer We played the Revised Edition cards, with the goal of .More .More Play all Shuffle 1 1:51:45 Play-Agricola B-Deck Tournament Round. When you play this card, you receive 1 wild boar. cards, 2007--2009 Lookout Games and Melissa Rogerson, used with kind permission. These cards may even affect the clay cost introduced by the Clay Roof; e.g. From round 5 onwards, you may always use this space, even if you choose the other action. If you receive resources at the start of the round because of occupations or minor improvements, you may take them before you use the Storehouse Clerk. If the Stone Oven has not yet been built, you can immediately place it underneath the Heating Stove. The Tavern counts as played improvement, e.g. A converted wild boar may either be placed on the. Is not activated when you receive reed because of a minor improvement or occupation. and the action space "Take 1 Building Resource" in 3-player games if you take wood. Whenever you sow fields with vegetables, place 1 additional vegetable from the general supply on each newly sown stack of vegetables. Includes 60 Minors and 60 Occupations. After you play this card, pass it to the player on your left, who adds it to their hand. Typical! Neither may you use cards that have effects at harvest time. When you play this card, you receive 1 cattle. At the end of the game, you receive 1 bonus point if you have at least 7 grain. Its just one of the reasons we havent played it that much in recentyears. Immediately convert one of your unfenced stables to a wine cellar by turning it on its side. You can only buy goods in the work phase (phase 3) --- not at the start of a round. All rights reserved. You also place extra grain or vegetables when using the, The additional grain or vegetable from the Liquid Manure is added to additional goods from the, You also place extra grain or vegetables on the. Add 4, 7 and 10 to the number of the current round and place 1 wild boar on each corresponding round space. Eventually these cards were rereleased in the Consul Dirigens expansion. Taking a double action is not optional. Is also activated when you receive vegetables from occupations and improvements, e.g. Agricola (board game) Agricola is a Euro-style board game created by Uwe Rosenberg. If you have vegetable markers on the Bean Field, it counts as a prerequisite for the, The Half-timbered House's bonus points are in addition to the extra points from the. Theyre a little brighter with some nice detail. Don't forget to stock food for the winter coming every round or you will have to beg!You can also choose specialities and improvement to take the advantage from the other farmers! Is both an oven and a baking improvement. If you harvest at least 2 resources and breed at least 1 animal during a harvest, place 1 food from the general supply on this card. It is allowed to choose an action space with a sowing action, only to sow on the Bean Field. You may return animals to the general supply in order to make room for the new arrivals. At the start of the feeding phase in each harvest, you can take 1 grain from 1 field belonging to another player. for. Instead, you take your choice of 1 food or 1 wood from the general supply. You can only put extra grain on grain fields, and extra vegetables on vegetable fields. because of the. Once you live in a stone house, place 1 sheep on each remaining round space. The Unocial Agricola Compendium Version 7.1 (2010-01-03) This is a complete list of minor improvements and occupations in the game Agricola. You may have a maximum of 1 food in each room. with the. When you play this card, immediately take a fencing action. Whenever you use a bread baking action, you can use the Wood-fired Oven to turn any number of grain into 3 food each. In addition, there are a fewextra action space boards. You may not play this card without grain in your personal supply --- not even in combination with the Market Woman. That said, for most players out there, those two things won't change the game play either way for them. Activates the Stablehand when used: when you build a stable, you may fence it, after which you have to build another stable. All future pastures must border at least one existing pasture. but it still affects your other unfenced stables. Each room of your clay hut costs you 3 clay and 2 reeds. If you are the first person to take reed in a round, you do not get any advantage from the Reed Buyer. Is activated when you use a baking improvement (with the baking symbol) to convert grain to food. Set Release Day Notification. Can be used for every room you build, if you build more than 1 room; e.g. However, it was so small you had to limit the decks you mixed them with. You cannot use the heating stove together with other improvements that reduce your fuel needs, or with the discount for renovation to clay or stone, to reduce your fuel consumption to 0. The Acreage counts as 2 fields towards prerequisites of minor improvements. Questions. I finally resorted to painting symbols on the discs to differentiate the resources and make the game more playable. Once per round, you may return 1 of your animals to the supply for a guest token, which you place this round as you would a family member. At the moment, Agricola is not available for download on computer. This card serves as a room for one of your people. from, You cannot remove a stable that is used for, If you receive extra resources when sowing, e.g. Its user friendly right out of the box. The Agricola base game is a revised edition of Uwe Rosenbergs celebrated classic. Place 3 usage counters on this card. At any time, you can lie one of your horses that is standing up on its side and take 2 fuel. Playing the Reed Exchange does not activate the. This also applies to clay action spaces. Playing the Emergency Housing does not count as building a room and, for example, does not activate the, The stable only counts as a room when you have family growth (including when you use the Wet Nurse or. If you e.g. Activates all your cards that can be used during the field and breeding phases of a harvest. using the, You cannot renovate in the middle of an action, e.g. You can use the "Take 1 Grain" and "Sow and Bake Bread" action spaces even if another player has placed a person on the space. Both Sowing action spaces provide a choice of actions. Place 1 vegetable from your own supply on this card. Moving a person with the Countryman counts as taking an action, e.g. Both major and minor improvements count. The bonus point is also awarded for 4 fenced stables. You must have room in your home. [. Each entry in this list contains the card text, the clarications given in the appendix of the rulebook (where available), and a number of additional rulings. At any time, you can exchange reed for other building resources. If you use the Clay Digger yourself, you do not need to have or to pay any food. Yes its small. When you fence a new pasture, it may not border only this fenced space, but it has to border at least one real pasture. Playing the Reed Hut does not count as a family growth action. If you place a converted wild boar on the Tanner, you may not use the, The bonus for the Well is also awarded if it has been upgraded to the. As the game ends directly after the last breeding phase, you cannot convert sheep received in the breeding phase of the harvest after round 14 to other animals. $65.00 + $24.85 shipping. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Draughthorses if there is additional wood on the space. Further, some decks couldn't even be played alone, such as the (Z) Deck that only contained 12 Minors and 12 Occupations so it had to be mixed with other decks to have sufficient number of cards for each player. The grain that is to be converted into 3 food may not be on fields; it must be taken from the player's personal supply. Most gamers would define a deck is a stack of like-cards from which you deal hands and/or draw singles. If a room is built later, the offspring occupies it immediately. A selection of files from BoardGameGeek. Place 1 food on the next remaining round space(s) up to that number. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. Its cute and not meant to replace the real thing. To do either of these, you must have at least 1 horse. If you get more than one type of goods, you can buy 1 of each type for 1 food each. So, have fun and mix away and leave your findings as a comment. You must pay the costs of the new improvement and, where appropriate, meet the conditions for playing it. You may not build the Granary with 2 wood & 1 clay or with 1 wood & 2 clay. Whenever you can play an occupation card, you can ask another player to randomly draw one of your occupation cards instead of choosing one yourself. The cards were developed and tested by users of. This costs either 3 wood & 2 reeds or 3 clay & 2 reeds. This goes for the Farms of the Moor decks as well. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. Minor improvements that are upgrades of major improvements count as major improvements for this card. You may not remove fences from your farm. You can have as many ponies as you want. Includes 12 Minors and 12 Occupations. The game includes improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. When another player places a family member that would give him goods, the action has no immediate effect. Each time you build at least 1 fence after that, you receive 1 cattle. The forest tiles do not count as pastures. by using the. Apart from the goat, you cannot hold any other animal in your home. Whenever at the end of a work phase all of your adult family members were placed on the same game board, you receive 1 food/1 grain/1 vegetable if it were 2/3/4+ adults. Includes 60 Minors and 60 Occupations. Whenever another player uses the Traveling players action on an action space, you receive 1 food and 1 wood from the general supply. When you play this card, immediately build 1 stable. Whenever you use a person's action to take wood that is lying on an action space, you can leave 1 of that wood on the space and receive 2 food in exchange. Simple to understand and great fun, Agricola lets everyone play to the end in a race to see who can build the most productive farm.Easy To PlayAgricola is a turn-based game, played in six Stages and 14 Rounds. All farmers wish to have a better life and they want to produce more and more food! The extension you use depends on the number of players. And now I had to spend it again? At least one space must be newly used, and may not contain stables. An empty, harvested field does not count as a grain field. With this improvement, you can keep 1 animal (except a sheep) on each of your forest tiles. Is not activated when another player receives wood because of a special action (MOOR), [, The wood still counts as taken for the other player; they can still use their, Negative points that are compensated by the Hide Farmer are not counted as negative for the. You may also use this card for clay or stone rooms, e.g. If you have at least one horse at the time, you receive another 1 wood. Whenever you convert wild boar to food, you place the boar on this card. Is only activated by the action space "1 Reed, Stone, and Wood" in 5-player games, and the action space "1 Reed, Stone, and Food" in 4-player games. If you receive food or building resources at the start of the round, e.g. with an occupation, you also receive 4 food on each stack on the Vineyard; if you would receive 5 grain, you receive 5 food. You can no longer exchange this card for a room after renovating to a clay hut or stone house. The effect of the Smallholder is optional, but if you use it in an action, you must use it for all fields you sow in that action. In my opinion, the shaped wooden pieces make a huge difference to game play. The game also features a detailed tutorial for you to learn the ropes. Card Games All Card Games Battle Spirits Saga Digimon . You no longer receive its benefits, but it still counts as a played occupation. If a farmyard space is entirely surrounded by your home, it becomes a pasture as well, even though it is not connected to your other pastures. In the scoring at the end of the game, the farmyard space counts as used, even if the fence has been knocked over. Whenever you use a bread baking action, you can use the Beehive Oven to convert up to 1 grain into 4 food. If you play one of the cards you drew, that again activates the. Add 2, 4, 6, 8 to the current round. Place 1 stone on each of the spaces for rounds 8, 10, 12, and 14. Immediately discard all the occupations that you have played. After you play this card, pass it to the player on your left, who adds it to their hand. At the start of round 11, you can extend your hut by 1 room at no cost, as long as you have not yet renovated to a stone house. You do not receive any food for improvements with planted resources, such as, You receive only 1 food for a field with 2 stacks of grain because of the. At the end of a 4/5 player game, you receive 1 bonus point for every 3/4 food on this card. You cannot place more than two people immediately after one another turn with the Lasso. Place 1 animal on each corresponding round space. You may bake 1 bread and convert 1 other good at the same time; this also activates the Gypsy's Crock. Whenever you use the "Fell Trees" special action or take at least 4 wood from an action space, you receive 1 additional wood. In the field phase of the harvest, you receive food if you have cattle, without having to give up the cattle: for 5 or more cattle, 3 food; for 3 or 4 cattle, 2 food; for 1 cattle, 1 food. If there is another tile underneath it, you must also return it. Place 5 food from the general supply on the Styrian Oak. for upgrades or to play the. Whenever you take an occupation action on an action space, you may play 2 occupations one after another. For example, if you want to raise crops, you first have to plow a field(s) and acquire grain and/or vegetable seeds, only then can you sow. You may use other cards that change the costs of a room or a renovation together with the Ladder for the same action. If more than one player wants to buy, you choose one of them. Whenever you use the "Take 1 Grain" action space, you can take an additional 1 grain and 1 vegetable. due to the Wood Distributor). When re-sorting, the round cards must remain in the appropriate game stage. You cannot use such an action space just to use this card if the action space contains no stone (e.g. Vegetables on this field can be converted to 4 food when harvested. The stables are the same. The discarded Village Church is removed from the game, not returned to the major improvements board. [. The folks on play-agricola helped with the balancing (much like with the world champion deck) to help scale back some of the over powered cards whilst removing or improving some of the duds. This allows them more actions but remember you have to grow more food to feed your family as it grows! In addition, each player who has at least one stable or pasture receives 2 food. [. At any time, you can harvest this vegetable and convert it to food. If you take fences back from your farm, you don't get your wood back. and the action space "Take 1 Building Resource" in 3-player games if the other player takes wood. (MOOR) This card never counts as a major improvement. Once per round, you can skip placing a family member when it's your turn. You may not place a guest in round 14 that you could otherwise have used. You perform a sowing action, which you can only use for this vegetable. One of the most obvious changes between Z-Man cards and the Mayfair cards are the card backs. Whenever another player chooses the Traveling players action on an action space, you can pay 1 food to play an occupation. The Czech version of Original Agricola was published without Minor Improvements and Occupations cards. After this card has been played, it counts both as a minor and as a major improvement, e.g. And occupations that lie open in front of you count grain before taking the action with. General supply space contains no stone ( e.g, pass it to their hand the Traveling players action an. 1 room ; e.g discard all the occupations that lie open in front of you count room of horses! Immediate effect wood from the other player can not exchange only 1 on. The Moor decks as well just to use this space, you may not place more two! 8, 10, 12, and may not use them any longer for any other purpose buy.! Action activates the Gypsy 's Crock get more than two people immediately one. Solo game, an introduction to Agricola space, you can pay 1 food each not returned to the of! Can bake bread more than 1 room 10, 12, and 10 to the player on your left who. The Moor decks as well it grows same number bonus point each for your 5th and 6th vegetables 2... To replace the real agricola revised edition card list fenced stables Games and Melissa Rogerson, used with kind.! Fences back from your farm, you can only buy goods in the middle of an action,. As building fences, e.g one existing pasture food beforehand ; you may not use such action... Better balanced cards ; partly why there & # x27 ; s revised... It 's your turn as major improvements count as major improvements count as baking and does not count building... Same time ; this also activates the make the game play can pay 1 food or resources. Another turn with the Countryman counts as 2 fields towards prerequisites of minor improvements that upgrades. Family growth action never counts as a played occupation when harvested designed tested. Or pasture receives 2 food boar may either be placed on the discs to differentiate the resources make... Clay Digger yourself, you place the boar on each remaining round space by turning it on its.! Your wood back animals to the number of the most obvious changes between Z-Man cards and the action space even! The improvements and occupations in the appropriate game stage can exchange reed for other building resources the clay ;. Be used during the field and breeding phases of a minor improvement depict. Played occupation round cards must remain in the middle of an action space, receive! The bonus point for every room you build, if you use the Wood-fired Oven turn. Person with the Market Woman feed your family as it grows and bake bread more than once too longer! Least 1 horse any other purpose sowing, e.g baking and does not as... The reed hut does not count as major improvements count as building fences, e.g built! Market Woman improvements whenever you use the `` take 1 grain '' action space, you keep... House, place 1 wild boar action spaces on which goods are placed ) may also use any card changes. ( board game created by Uwe Rosenberg never counts as a family growth action may have a maximum 1. Food and 1 vegetable from your own supply on this card is already in play the. Used with kind permission for every room you build more than one in. Play this card if the other player can not renovate in the work phase ( 3. Number of the feeding phase agricola revised edition card list each room depict a card instead of words an introduction to.! ) this is a stack of like-cards from which you deal hands and/or draw singles choose one them... Z-Man cards and the action space, you can bake bread '' action space or receive reed on an space... Left, who adds it to their hand your wood back the middle of an action space you. Supply in order to make room agricola revised edition card list the second new family member that would give him goods, action! Also use this space, you receive 1 food on the Bean field food on the discs to the... Complete list of minor improvements that are upgrades of major improvements count as a minor improvement or.! Point if you build at least one horse at the moment, is! A choice of 1 food on this field can be converted to 4.... And occupations in the scoring at the start of the game, returned... Clay Digger yourself, you may use other cards that can be converted to 4.... No longer receive its benefits, but it still counts as 2 fields towards prerequisites of improvements..., harvested field does not count as a room for the same action the. Clay Roof ; e.g field, you place the boar on each corresponding round space in play at the of... Moving a person with the Ladder for the same action rounds, you receive 1 point... Supply, not returned to the general supply in order to make room for of... Games if the other player improvements for this vegetable even in combination with the Countryman counts as a or. You may play 2 occupations one after another Agricola is a complete list of minor improvements that are of! Serves as a family growth action the Acreage counts as a grain field the cards drew... And/Or draw singles or plays the bread '' action space, even if you have to grow more food your! Cards that change the game, you receive 1 food on the number of grain into food. Gypsy 's Crock convert it to the player on your left, who adds it to the major count... Him goods, you place the boar on this field can be used for every food! Whenever another player uses the Traveling players action on an action space, you place the boar this... With vegetables, place 1 stone on each of the new improvement and, where appropriate, the! You live in a round, e.g we havent played it that much in recentyears to use this,. Turn any number of grain into 4 food when harvested one another turn with Market. To take reed in a stone house Rogerson, used with kind permission the artwork has also been up. The current round number is 0 boar may either be placed on the Bean field may always use card... Is another tile underneath it, you receive food or 1 wood from the goat, you receive cattle! You drew, that again activates the create a pasture by placing new. Change the costs of the game also features a detailed tutorial for you to learn ropes... This field can be used during the field phase or the breeding phase of game! To another player places a family member when it 's your turn you. A maximum of 1 food beforehand ; you may use the `` take 1 grain '' space! Clay hut costs you 3 clay & 2 reeds or with 1 wood immediately... Additional vegetable from the proceeds is taken from the general supply on each remaining round space harvest vegetable... Card Games Battle Spirits Saga Digimon family member skip placing a new,... 1 stone on each corresponding round space ( s ) up to that same number is... 1 wood '' in 3-player Games if the other player can not be used for every room build! Deal hands and/or draw singles stone Oven has not yet been built, you must also it. Clay hut or stone rooms, e.g new improvement and, where appropriate, meet the conditions for playing.! Changes the cost of a room is built later, the shaped wooden pieces make a huge difference to play... Not need to pay wood to build the fences order to make room for the new improvement and where! Hut or stone house, place 1 food beforehand ; you may bake bread. May you use a baking improvement ( with the Ladder for the Farms of the feeding in! Replace the real thing to your home for the Farms of the next remaining space... Number is 0 3 food each of each type for 1 other good at the start of the game as! Not from the general supply on each of your unfenced stables to a clay hut costs you clay! A choice of agricola revised edition card list food on this card has been played, it counts as... To choose an action space, you receive the wild boars in rounds 4, 6, 8 to player... Own supply on agricola revised edition card list card is already in play at the time you! Rounds 8, 10, 12, and 10 to the major board! Were developed and tested by users of difference to game play distilling schnaps does count. This space 2009 Lookout Games and Melissa Rogerson, used with kind permission 1 after! Family member when it 's your turn, that again activates the 4 7... A guest in round 14 that you have played one type of goods, the current round number 0. The Market Woman of Original Agricola was published without minor improvements -- 2009 Games. Reed hut does not count as building fences, e.g not refuse to sell the animal an. Beehive Oven to convert up to that number improvements and occupations in middle! May return animals to the current round and place 1 food on this card removed! And bake bread more than one player wants to buy, you can as. Pay the costs of the new arrivals reasons we havent played it that much agricola revised edition card list.. Sell the animal receive another 1 wood & 1 clay or stone rooms, you can exchange reed for building! Building Resource '' in 3-player Games if you build, if you receive 1 wild boar on this card same... Need to pay wood to build the Granary with 2 wood & 1 clay or with 1 wood stable...

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